This block will be useful to anyone who wants to add their fashion game Spintires Mudrunner or install old modifications.
Follow the link below and download archive, where you will find two folders containing documents in XML format. These documents detail all changes in registration mods, and, in addition, descriptions of their values.
All mods work in multiplayer mode.
Next, we consider individual items, such as trucks, trailer, crane and addons and superficially go over some changes and innovations in the tags.
Changes in Trucks
In Trucks, you can replace the texture of the motor as for trucks and cars, choose the "center" of the tank, its size and shape, set the desired coordinates (X, Y, Z) define the position, shape, and position of the snorkel, change the color and position of the dashboard and the texture of the windshield, put in the axle and suspension, the animation of the mirror at impact. Also added a new registration beam.
EngineIconMesh="env/engine_default" the texture of the motor when starting truck
EngineIconMesh="env/engine_small" Texture motor start for motor
EngineIconMesh="env/engine_big" Texture, motor at the start for large cars (MAZ 537 535 7410)
EngineIconScale="1.2" Scaling the texture (size)
Responsiveness="0.05" New registration
>
Position, position, size vozduhotehnika (snorkel)
template="Default" Registration panel in salon
ControlsDiffuse="g(65; 67; 62)" the color of the panel
ControlsPos="(0.98; 1.92; 0.539)" the position of the panel
ViewPos="(0.244; 2.22; 0.422)" Position camera driver
WindshieldDiffuseTexture="trucks/zil131_glass__d_a.tga"
The texture of the glass
/>
Registration axis
Registration independent suspension
Registration animation mirrors upon impact